Reports To: Head of 3D
Key Purpose of the Job:
Shot lighting and rendering for various exciting feature film projects.
Needs to Do:
Needs to Know:
The position of Lighting Technical Director requires someone with a thorough knowledge of 3D Computer Graphics, with several years of experience in a similar role working on broadcast or film projects. Successful applicants will have a well developed 'eye', a good working knowledge of art, design and film lighting as well as a solid technical grounding in renderers like Pixar's Renderman or Mental Ray. Some experience in Look Development and shader setup would be an advantage.
Full knowledge of Maya (Mel knowledge a plus) and/ or Houdini.
Familiarity with pipeline issues.
Demonstrable experience in shot lighting and rendering.
Showreels featuring 'photoreal' work would be preferred.
A good general TD BG is desirable.
Minimum of 3 years experience in a similar role.
Needs to Be:
Measures of Performance:
Able to take direction.
Delivery of required content, on time.